![]() ![]() As the Dave stressed repeatedly during the interview “we didn’t want or expect the patch to take this long”, but they have a vision for Homeworld Remastered that they want to see realized, no matter how long it takes. ![]() The Homeworld team understands everyone’s frustration. Combine this with the fact that the patch has turned out to be a massive project, and you have the explanation as to why we’ve all been kept in the dark for so long. None of the current Homeworld team members are primarily community/fan facing, they work almost exclusively on the backend and usually must obtain approval before they can release anything to the community. He does a fantastic job and he’s an even more fantastic guy, but at the end of the day, he’s one person, which means that there’s only so much time he can spend on Homeworld. Gearbox has one, count it, one community manager, Joe King, and he’s stretched across every IP that they own. Homeworld, however, is being self-published by Gearbox, which means the marketing and community management support that, say, their Battleborn or Borderlands IP’s receive simply doesn’t exist. They mainly rely on a publisher to perform their marketing, PR, and community management. Yet, there is an explanation: Gearbox is a gaming studio – a large and successful studio, yes, but still a studio in the traditional sense. However, I completely understand why fans of the series might feel that Homeworld has been ignored by Gearbox, because the fans themselves have been somewhat ignored. I’d like to emphasize that Gearbox has not been ignoring Homeworld – in fact, they’ve gone far above and beyond the call of duty, which I’ll be diving into in this article. These issues, combined with the fact that fans were told they would receive regular updates but were instead treated to 6+ months of virtual silence has led to a lot of frustration amongst the community, with some vocal fans decreeing that Gearbox has abandoned Homeworld. The competitive multiplayer modes for both Homeworld and Homeworld 2 have been combined into one centralized mode that will allow you access to content (races, maps and game modes) and improvements, features and technology from both games, allowing you to play unlimited competitive multiplayer space battles on an epic scale.Homeworld fans have been impatiently awaiting an update to Gearbox’s remastering of Homeworld for a few reasons, the big ones being that ship formations don’t work very well, and the single player has several known bugs in certain missions. Homeworld Remastered Collection also provides access to the Homeworld Remastered Steam Multiplayer. The Homeworld Remastered Collection introduces Relic's acclaimed space strategy games Homeworld and Homeworld 2 to modern players and operating systems using the newest sophisticated graphics rendering technology, plus a fully remastered score and new, high fidelity voice recordings by the original actors.Īs a free bonus, this collection also includes original, non-remastered versions of Homeworld Classic and Homeworld 2 Classic, preserving the purest form of the original releases with compatibility for modern operating systems. The Homeworld games have been painstakingly re-mastered with key members of the original development team and taking critical influence and assistance from the passionate fan community. Utilize advanced research to construct ships ranging from light fighters to huge carriers and everything in between. Choose unit types, fleet formations and flight tactics for each strategic situation. Control your fleet and build an armada across more than 30 single-player missions. The Homeworld Remastered Collection includes:Īs a bonus, you will also receive free access to:Įxperience the epic space strategy games that redefined the RTS genre.
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